.. _CSpawnList Class: ========================== CSpawnList Class ========================== .. toctree:: :maxdepth: 1 * :ref:`Overview` * :ref:`Quick Reference` * :ref:`Constructors` * :ref:`Methods` ---- .. _CSpawnList_Overview: Overview --------------- .. note:: The **CSpawnList** class handles spawn lists The structure used for this class is :ref:`CSpawnList` ---- .. _CSpawnList_QuickRef: Quick Reference --------------- +---------------------------------------------------------------------------------------------------------------+ | **Quick Ref** | +---------------------------------------------------------------------------------------------------------------+ | void **CSpawnList\:\:CSpawnList**\(:ref:`CMemINI`\* pMemINI, :ref:`CString`\& SectionAlias) | +---------------------------------------------------------------------------------------------------------------+ | void **CSpawnList\:\:ClearList**\() | +---------------------------------------------------------------------------------------------------------------+ | int **CSpawnList\:\:Execute**\(:ref:`CGameArea`\* pArea, int ForceExecute) | +---------------------------------------------------------------------------------------------------------------+ | int **CSpawnList\:\:ParseData**\(:ref:`CString`\& Data, :ref:`CStringList`\& Sections) | +---------------------------------------------------------------------------------------------------------------+ ---- .. _CSpawnList_Constructors: Constructors --------------- +---------------------------------------------------------------+------------------------------------------------------+ | **Name** | **Description** | +---------------------------------------------------------------+------------------------------------------------------+ | :ref:`CSpawnList\:\:CSpawnList` | Constructs a ``CSpawnList`` object | +---------------------------------------------------------------+------------------------------------------------------+ .. _CSpawnListCSpawnList: CSpawnList\:\:CSpawnList ^^^^^^^^^^^^^^^^^^^^^^^^^ Constructs a ``CSpawnList`` object :: void CSpawnList::CSpawnList( CMemINI* pMemINI, CString& SectionAlias); **Parameters** * :ref:`CMemINI`\* *pMemINI* - * :ref:`CString`\& *SectionAlias* - **Remarks** Constructs a ``CSpawnList`` object ---- .. _CSpawnList_Methods: Methods --------------- +-----------------------------------------------------+-----------------------------------------------------------------------------------------+ | **Name** | **Description** | +-----------------------------------------------------+-----------------------------------------------------------------------------------------+ | :ref:`CSpawnList\:\:ClearList` | | +-----------------------------------------------------+-----------------------------------------------------------------------------------------+ | :ref:`CSpawnList\:\:Execute` | | +-----------------------------------------------------+-----------------------------------------------------------------------------------------+ | :ref:`CSpawnList\:\:ParseData` | | +-----------------------------------------------------+-----------------------------------------------------------------------------------------+ ---- .. _CSpawnListExecute: CSpawnList\:\:Execute ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ :: x; **Parameters** * * - * * - * * - * * - **Return Value** Returns **Remarks** ---- .. _CSpawnListParseData: CSpawnList\:\:ParseData ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ :: x; **Parameters** * * - * * - * * - * * - **Return Value** Returns **Remarks** ---- .. _CSpawnListClearList: CSpawnList\:\:ClearList ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ :: x; **Parameters** * * - * * - * * - * * - **Return Value** Returns **Remarks**